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Chrome vs. Safari

April 16th, 2010 | 11 Comments | Posted in surfing the web



I’ve been working on a mac for the last 10 years. So I guess using Safari as the main browser seems like an obvious choice.

I work as an Adobe Flash developer so having different browsers installed is pretty much a prerequisite. So far Safari has always been above all other ones.

So far I haven’t even thought of switching my default browser, until recently when I discovered that Google Chrome is out for Mac as well (old news… yeah, I know). First test showed that it’s an awesome and fast browser and a very strong competitor to Safari. So strong in fact that I changed it to my default browser about a month ago.

But now, a month later I’m changing my defaults back to Safari. And let me tell you why.

1. Safari Activity Window. This is invaluable tool for Flash Developer. I can’t live without it and after a month of searching I haven’t found a good equivalent plugin for Chrome.

2. Home page that shows all your most important sites in Safari. There is SpeedDial plugin for Chrome, but it just does not feel (nor look) the same.

3. Flash rendering. Somehow Chrome is just not good enough rendering flash sites. For instance YouTube controls are not clickable with Chrome. Only thing I can do in YouTube with chrome is to click on the video window to make it pause/play and that’s it. Sucks!? Yeah, I know.

Although searching straight using address bar is a great feature on Chrome. And rendering and using Google Docs (scrolling with MacbookPro touch pad) works great. Still I must say I tried. It wasn’t so bad, but I must admit Safari is still the best browser for my needs.

Please share your experience with those two browsers in the comments below.

Thanks!

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Restore your computer and iPhone connection with a new computer

April 14th, 2010 | 6 Comments | Posted in iPhone

Connecting your iPhone to your machine seems to be the most obvious task normally. You can sync your data to iTunes and make a backup.

When you get a New machine you Will probably transfer content from your old one and along comes the iPhone archive.

But what if your old machines hard drive crashed taking along all the data with no backup?
Or even worse, what if your computer was stolen?

The last case happened to me lately. All my data gone and among that was my iPhone backup data. I got a New machine, but my iPhone just did not want to get along with that. Every time I wanted to sync it via iTunes it wanted to delete everything on my iPhone.

I’m pretty sure there are more efficient/cheaper workflows out there but mine went as follows:

1. Connect your phone to your machine
2. You have to get images, music, audiobooks etc. out of your iPhone.
I used a software called phoneView which cost me about 20$.
This software enabled me to restore images to my iPhoto and the rest of stuff to my iTunes library.

3. You need to get your Apps out of the iPhone. For this you need to log in to iTunes store.
4. Select Store>Authorize Computer… insert your app store user and password and click Authorize.
5. Right click on the phone icon in iTunes on the left side and select Reset Warnings
5. Right click on the phone icon in iTunes and select Transfer purchases…
6. I tunes might ask you to insert your AppStore password again.
7. Now wait. It took a long time to sync 6 pages of apps in my phone.

After these steps your iphone apps will probably be scrambled. Reorder them as you like.

Once this is done you’ll have to recheck which photos, audio content, videos etc. you want to sync, but that’s a standard procedure really.
I hope it helps.

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Good folder structure for a Flash project

April 13th, 2010 | 1 Comment | Posted in adobe flash
Every developer has his own setup when they work, their own class system and their own folder structure. For some the latter is chaotic with all the files in one folder, for others it’s nice and tidy.

I personally believe that a good folder structure can save time and create less stress. So let me tell you, how I like to keep my project organized.

Project Root Folder

The project root folder Holds three folders: assets, source and deploy.

Assets Folder

Assets folder is the messiest among those three. In it are all the files I get from the client, the designer or other stakeholders. Quite often I try to make subfolders with dates inside the assests folder so I will always know which is the latest stuff.

Source Folder

Source folder has all the source .fla’s and a com folder. Com folder has all the classes.
IMPORTANT! Fla files will then all publish to ../deploy/ folder which I set in flash from File>Publish Settings…

Deploy Folder

Deploy folder has all the deployment stuff. Usually it has folders like xml, images, videos etc. And it also has all the html and swf files.
Now it’s really easy to manage stuff.
If you need to deploy a build to a server you just upload the contents of deploy folder. If the client needs the source code you zip up the source folder and upload the zip.
The most common mistake is to have your fla’s and swf’s in the same folder. Sometimes developers even have their assets there which makes it quite impossible to quickly upload stuff.
So just a suggestion. Try to keep your stuff organized from the get-go and you will save a lot of braincells which die when you are pissed off at something.
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